Dark · Falling objects
Dark Rays
Rains darkness, causing much damage. Indicate a center and radius.
Rayos oscuro
Spell scene
Choose the units and replay the cast with the cartridge’s sprites and sounds.
Press Replay or Resume to activate sound.
Spell drawing
Dark Rays
This unit uses its idle pose for chanting or casting.
Uses this in battle: Dark Mage, Popokura.
Illustrative reconstruction: frames, palettes and effect timings come from the ROM. Part placement and drawing speed are choices of this viewer.
Outcome and status application are selected for the demonstration; they are not a battle roll.
How to cast it
Draw these runes in order, each in one stroke, while holding L.
MP cost
It goes down as Isaac’s level in each rune’s element rises.
| Element level | 1–10 | 11–20 | 21–30 | 31–40 | 41–50 |
|---|---|---|---|---|---|
| MP | 40 | 37 | 35 | 32 | 30 |
Aim
Draw a circle. Touch a centre inside the range and drag out to set the radius.
Affects: Enemies
What it does
- Power
- 510
- Cast range
- 100 px
- Radius
- 60 px
- Objects
- 2
- Impact radius
- 14 px
- First impact after
- 0.72 s · 43 ticks
- Between impacts
- 4
Power at cast
Before the target’s element and defenses. Each value is the game’s own formula.
Power:
Similar spells
The 19 spells that run on the same game code as this one. Only what changes between them is shown.
| Spells | Element | Traits | MP (level 1–10) | Cast range | First impact after | Impact radius | Objects | Radius | Power | Runes | Status chance | Status lasts | Status | Status strength | Affects | Terrain |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Rain Fire | Fire | — | 40 | 90 px | 1 s | 14 px | 2 | 60 px | 480 | 2 | 100 % | 20 s | Terrain | — | Enemies | Turns the ground into magma |
| Hail Fire | Fire | — | 60 | 90 px | 2.03 s | 14 px | 3 | 65 px | 480 | 2 | 100 % | 20 s | Terrain | — | Enemies | Turns the ground into magma |
| Hail Blaze | Fire | — | 75 | 90 px | 3.03 s | 14 px | 4 | 70 px | 480 | 2 | 100 % | 20 s | Terrain | — | Enemies | Turns the ground into magma |
| Rain Frost | Water | — | 40 | 90 px | 1 s | 14 px | 2 | 60 px | 480 | 2 | 100 % | 20 s | Terrain | — | Enemies | Hardens magma |
| Hail Frost | Water | — | 60 | 90 px | 2.03 s | 14 px | 3 | 65 px | 480 | 2 | 100 % | 20 s | Terrain | — | Enemies | Hardens magma |
| Hail Ice | Water | — | 75 | 90 px | 3.03 s | 14 px | 4 | 70 px | 480 | 2 | 100 % | 20 s | Terrain | — | Enemies | Hardens magma |
| Rain Gale | Wind | — | 40 | 100 px | 1 s | 14 px | 2 | 60 px | 510 | 2 | — | — | — | — | Enemies | — |
| Hail Gale | Wind | — | 60 | 100 px | 2.03 s | 14 px | 3 | 65 px | 510 | 2 | — | — | — | — | Enemies | — |
| Hail Storm | Wind | — | 75 | 100 px | 3.03 s | 14 px | 4 | 70 px | 510 | 2 | — | — | — | — | Enemies | — |
| Rain Rock | Earth | — | 40 | 100 px | 1 s | 14 px | 2 | 60 px | 510 | 2 | — | — | — | — | Enemies | — |
| Hail Rock | Earth | — | 60 | 100 px | 2.03 s | 14 px | 3 | 65 px | 510 | 2 | — | — | — | — | Enemies | — |
| Hail Stone | Earth | — | 75 | 100 px | 3.03 s | 14 px | 4 | 70 px | 510 | 2 | — | — | — | — | Enemies | — |
| Rain Light | Light | — | 40 | 100 px | 0.72 s | 14 px | 2 | 60 px | 510 | 2 | — | — | — | — | Enemies | — |
| Hail Light | Light | — | 60 | 100 px | 1.75 s | 14 px | 3 | 65 px | 510 | 2 | — | — | — | — | Enemies | — |
| Pure Thunder | Light | — | 75 | 100 px | 2.75 s | 14 px | 4 | 70 px | 510 | 2 | — | — | — | — | Enemies | — |
| Dark Rays | Dark | — | 40 | 100 px | 0.72 s | 14 px | 2 | 60 px | 510 | 2 | — | — | — | — | Enemies | — |
| Hail Dark | Dark | — | 60 | 100 px | 1.75 s | 14 px | 3 | 65 px | 510 | 2 | — | — | — | — | Enemies | — |
| Black Hail | Dark | — | 75 | 100 px | 2.75 s | 14 px | 4 | 70 px | 510 | 2 | — | — | — | — | Enemies | — |
| Big Freeze | Water | Spread | 90 | 100 px | 3.03 s | 16 px | 5 | 65 px | 550 | 3 | 35.2 % | 3 s | Freeze | 0 | Allies and enemies | — |