Dark · Projectile
Dark Whirl
A tornado of darkness that chases enemies. Indicate a direction.
Torbell. o.
Spell scene
Choose the units and replay the cast with the cartridge’s sprites and sounds.
Press Replay or Resume to activate sound.
Spell drawing
Dark Whirl
This unit uses its idle pose for chanting or casting.
Uses this in battle: Dark Mage.
Illustrative reconstruction: frames, palettes and effect timings come from the ROM. Part placement and drawing speed are choices of this viewer.
Outcome and status application are selected for the demonstration; they are not a battle roll.
Some part or sound assignments still need verification.
How to cast it
Draw these runes in order, each in one stroke, while holding L.
MP cost
It goes down as Isaac’s level in each rune’s element rises.
| Element level | 1–10 | 11–20 | 21–30 | 31–40 | 41–50 |
|---|---|---|---|---|---|
| MP | 60 | 56 | 53 | 49 | 46 |
Aim
Aim a direction. Drag and release: it leaves from Isaac towards where you release.
Affects: Enemies
- Pierces
- Homing
What it does
- Power
- 620
- Duration
- 5 s · 300 ticks
- Shots
- 1
- Shot speed
- 1 px per tick
- Shot range
- 300 px
- Hit radius
- 14 px
- First shot after
- 0.13 s · 8 ticks
- Homing radius
- 50 px
- Homing turn
- 5.62° / tick
Power at cast
Before the target’s element and defenses. Each value is the game’s own formula.
Power:
Similar spells
The 18 spells that run on the same game code as this one. Only what changes between them is shown.
A shot hits a unit when the distance between their centres is under the shot’s hit radius plus the unit’s radius. A piercing shot can hit the same unit again once it has left it.
| Spells | Element | Traits | MP (level 1–10) | Cast range | Homing radius | Homing turn | Power | Aim |
|---|---|---|---|---|---|---|---|---|
| Fire Whirl | Fire | Pierces, Erratic path | 40 | — | — | — | 550 | Aim a direction |
| Flame Whirl | Fire | Pierces, Homing | 60 | — | 50 px | 5.62° | 640 | Aim a direction |
| Burn Whirl | Fire | Pierces, Homing | 75 | 150 px | 50 px | 22.41° | 780 | Tap a point |
| Frost Whirl | Water | Pierces, Erratic path | 40 | — | — | — | 520 | Aim a direction |
| Cool Whirl | Water | Pierces, Homing | 60 | — | 50 px | 5.62° | 600 | Aim a direction |
| Ice Whirl | Water | Pierces, Homing | 75 | 150 px | 50 px | 22.41° | 740 | Tap a point |
| Wind Whirl | Wind | Pierces, Erratic path | 40 | — | — | — | 540 | Aim a direction |
| Gale Whirl | Wind | Pierces, Homing | 60 | — | 50 px | 5.62° | 630 | Aim a direction |
| Storm Whirl | Wind | Pierces, Homing | 75 | 150 px | 50 px | 22.41° | 760 | Tap a point |
| Soil Whirl | Earth | Pierces, Erratic path | 40 | — | — | — | 550 | Aim a direction |
| Earth Whirl | Earth | Pierces, Homing | 60 | — | 50 px | 5.62° | 640 | Aim a direction |
| Rock Whirl | Earth | Pierces, Homing | 75 | 150 px | 50 px | 22.41° | 780 | Tap a point |
| White Whirl | Light | Pierces, Erratic path | 40 | — | — | — | 530 | Aim a direction |
| Light Whirl | Light | Pierces, Homing | 60 | — | 50 px | 5.62° | 620 | Aim a direction |
| Shine Whirl | Light | Pierces, Homing | 75 | 150 px | 50 px | 22.41° | 740 | Tap a point |
| Black Whirl | Dark | Pierces, Erratic path | 40 | — | — | — | 530 | Aim a direction |
| Dark Whirl | Dark | Pierces, Homing | 60 | — | 50 px | 5.62° | 620 | Aim a direction |
| Pitch Whirl | Dark | Pierces, Homing | 75 | 150 px | 50 px | 22.41° | 740 | Tap a point |