Skip to content

Light · On units

Magic Up

Power-up magic. Raises the magic defense of one unit and heals HP.

Magia +1

Spell scene

Choose the units and replay the cast with the cartridge’s sprites and sounds.

Loading scene…

Spell drawing

Magic Up

Rune 1 of 2

Illustrative reconstruction: frames, palettes and effect timings come from the ROM. Part placement and drawing speed are choices of this viewer.

Outcome and status application are selected for the demonstration; they are not a battle roll.

Some part or sound assignments still need verification.

How to cast it

Draw these runes in order, each in one stroke, while holding L.

  1. Light II
  2. Light I

MP cost

It goes down as Isaac’s level in each rune’s element rises.

Element level1–1011–2021–3031–4041–50
MP4037353230

Aim

Tap a unit. Touch the unit to cast it on.

Affects: Allies

  • Heals

What it does

Heals
150
Duration
1 s · 60 ticks
Cast range
120 px

Status: Stat up

Chance
Always
Lasts
18 s · 1080 ticks

Power at cast

Before the target’s element and defenses. Each value is the game’s own formula.

Power:

Similar spells

The 2 spells that run on the same game code as this one. Only what changes between them is shown.

SpellsMP (level 1–10)RadiusAim
Magic Up40—Tap a unit
Magic On6050 pxDraw a circle
All spell families

1×