Water · Wall
Winter Wall
A mighty Trio Rune that forms walls of ice around the target area.
Muro hielo
Spell scene
Choose the caster and place the structures on the ground.
Press Replay or Resume to activate sound.
Spell drawing
Winter Wall
The wall creates obstacles. Its status applies when a unit comes into contact with them.
This unit uses its idle pose for chanting or casting.
Illustrative reconstruction: frames, palettes and effect timings come from the ROM. Part placement and drawing speed are choices of this viewer.
Wall placement and drawing illustrate its creation; creating the pillars does not hit a unit.
How to cast it
Draw these runes in order, each in one stroke, while holding L.
MP cost
It goes down as Isaac’s level in each rune’s element rises.
| Element level | 1–10 | 11–20 | 21–30 | 31–40 | 41–50 |
|---|---|---|---|---|---|
| MP | 105 | 99 | 93 | 88 | 82 |
Aim
Tap a point. Touch a point inside the range; the area has a fixed size.
Affects: Enemies
What it does
- Duration
- 20 s · 1200 ticks
- Cast range
- 150 px
- Post radius
- 14 px
- Ring radius
- 30 px
- Posts on the ring
- 6
- Contact radius
- 16 px
Status: Wall contact
- Chance
- Always
- Strength
- 80
Its own rules
The posts have no HP: the wall lasts its whole duration. A post hurts a unit that touches it at most once every 120 ticks.
Similar spells
The 19 spells that run on the same game code as this one. Only what changes between them is shown.
Walls have no power of their own: a unit that touches a post gets the wall’s effect, with the strength of its status, at most once every 2 s per post.
| Spells | Element | MP (level 1–10) | Cast range | Contact radius | Duration | Max length | Posts on the ring | Ring radius | Power | Runes | Status strength | Aim | Affects |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Red Wall | Fire | 30 | 100 px | 18 px | 15 s | 100 px | — | — | 0 | 2 | 80 | Draw a line | Allies and enemies |
| Fire Wall | Fire | 50 | 120 px | 18 px | 20 s | 115 px | — | — | 0 | 2 | 120 | Draw a line | Allies and enemies |
| Blaze Wall | Fire | 65 | 150 px | 18 px | 25 s | 130 px | — | — | 0 | 2 | 160 | Draw a line | Allies and enemies |
| Cool Wall | Water | 30 | 100 px | 18 px | 15 s | 100 px | — | — | 0 | 2 | 80 | Draw a line | Allies and enemies |
| Freeze Wall | Water | 50 | 120 px | 18 px | 20 s | 115 px | — | — | 0 | 2 | 120 | Draw a line | Allies and enemies |
| Ice Wall | Water | 65 | 150 px | 18 px | 25 s | 130 px | — | — | 0 | 2 | 160 | Draw a line | Allies and enemies |
| Wind Wall | Wind | 30 | 100 px | 18 px | 15 s | 100 px | — | — | 0 | 2 | 80 | Draw a line | Allies and enemies |
| Gale Wall | Wind | 50 | 120 px | 18 px | 20 s | 115 px | — | — | 0 | 2 | 120 | Draw a line | Allies and enemies |
| Storm Wall | Wind | 65 | 150 px | 18 px | 25 s | 130 px | — | — | 0 | 2 | 160 | Draw a line | Allies and enemies |
| Anger Wall | Earth | 30 | 100 px | 18 px | 15 s | 100 px | — | — | 0 | 2 | 80 | Draw a line | Allies and enemies |
| Rage Wall | Earth | 50 | 120 px | 18 px | 20 s | 115 px | — | — | 200 | 2 | 120 | Draw a line | Allies and enemies |
| Fury Wall | Earth | 65 | 150 px | 18 px | 25 s | 130 px | — | — | 200 | 2 | 160 | Draw a line | Allies and enemies |
| White Wall | Light | 30 | 100 px | 18 px | 15 s | 100 px | — | — | 0 | 2 | 80 | Draw a line | Allies and enemies |
| Gold Wall | Light | 50 | 120 px | 18 px | 20 s | 115 px | — | — | 0 | 2 | 120 | Draw a line | Allies and enemies |
| Shine Wall | Light | 65 | 150 px | 18 px | 25 s | 130 px | — | — | 1 | 2 | 160 | Draw a line | Allies and enemies |
| Black Wall | Dark | 30 | 100 px | 18 px | 15 s | 100 px | — | — | 0 | 2 | 80 | Draw a line | Allies and enemies |
| Dark Wall | Dark | 50 | 120 px | 18 px | 20 s | 115 px | — | — | 0 | 2 | 120 | Draw a line | Allies and enemies |
| Pitch Wall | Dark | 65 | 150 px | 18 px | 25 s | 130 px | — | — | 0 | 2 | 160 | Draw a line | Allies and enemies |
| Winter Wall | Water | 105 | 150 px | 16 px | 20 s | — | 6 | 30 px | 0 | 3 | 80 | Tap a point | Enemies |