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Map 903

512×512 pixels · 1 battle in the story · Chapter 99

Map 903
Chest 1: Demon Horn (levels 3–6, 60 %) / Life Bracelet (level 1, 20 %) / Gale Shoes (levels 1–2, 20 %)
Misty MushMisty MushMisty MushMisty MushMisty MushMisty MushMisty MushMisty MushMisty MushMisty MushMisty MushGale HoundMisty MushGale HoundGale HoundGale HoundMisty MushMisty MushMisty MushMisty MushMisty MushMisty MushGale HoundGale HoundGale HoundGale HoundPurple CapPurple CapPurple CapPurple CapGale HoundGale HoundGale Hound
What each terrain does
  • Low obstacle. Stops walking units only; flying units and shots pass over it.
  • High obstacle. Stops walking and flying units and shots.
  • Squad start. Where the player’s squads appear.

Flying units are never affected by terrain. Water units ignore the slowing of fords and melted ice; earth units ignore bog, sand and swamp slowing and the quicksand push. A unit of the same element as the damage heals about 6 HP instead; one of the opposite element takes 75.

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