Fire · On units
Bomb Man
Turns the selected unit into a walking bomb. Explosion hurts others.
Bombero
Spell scene
Choose the units and replay the cast with the cartridge’s sprites and sounds.
Press Replay or Resume to activate sound.
Spell drawing
Bomb Man
This unit uses its idle pose for chanting or casting.
Illustrative reconstruction: frames, palettes and effect timings come from the ROM. Part placement and drawing speed are choices of this viewer.
Outcome and status application are selected for the demonstration; they are not a battle roll.
Some part or sound assignments still need verification.
How to cast it
Draw these runes in order, each in one stroke, while holding L.
MP cost
It goes down as Isaac’s level in each rune’s element rises.
| Element level | 1–10 | 11–20 | 21–30 | 31–40 | 41–50 |
|---|---|---|---|---|---|
| MP | 50 | 47 | 44 | 41 | 38 |
Aim
Tap a unit. Touch the unit to cast it on.
Affects: Allies and enemies
What it does
- Power
- 400
- Cast range
- 120 px
Its own rules
Puts a bomb on the tapped unit, or on every unit of both sides inside the circle (up to 40 px). After 180 ticks (3 s) each bomb still alive explodes: every unit within 15 px, the carrier included, takes the spell’s power as fire damage, once per unit even if it is near several bombs. If every bomb dies first, nothing explodes.
Power at cast
Before the target’s element and defenses. Each value is the game’s own formula.
Power:
Similar spells
The 3 spells that run on the same game code as this one. Only what changes between them is shown.
| Spells | MP (level 1–10) | Cast range | Radius | Power | Aim |
|---|---|---|---|---|---|
| Bomb Man | 50 | 120 px | — | 400 | Tap a unit |
| Bomb Men | 70 | 120 px | 40 px | 500 | Draw a circle |
| Super B Men | 85 | 150 px | 40 px | 650 | Draw a circle |