Light · On units
Magic Over
Pushes one unit's defense and magic defense up massively.
Magia +3
Spell scene
Choose the units and replay the cast with the cartridge’s sprites and sounds.
Press Replay or Resume to activate sound.
Spell drawing
Magic Over
This unit uses its idle pose for chanting or casting.
Uses this in battle: Light Mage, Russell, Seneka.
Illustrative reconstruction: frames, palettes and effect timings come from the ROM. Part placement and drawing speed are choices of this viewer.
Outcome and status application are selected for the demonstration; they are not a battle roll.
How to cast it
Draw these runes in order, each in one stroke, while holding L.
MP cost
It goes down as Isaac’s level in each rune’s element rises.
| Element level | 1–10 | 11–20 | 21–30 | 31–40 | 41–50 |
|---|---|---|---|---|---|
| MP | 75 | 70 | 66 | 61 | 57 |
Aim
Tap a unit. Touch the unit to cast it on.
Affects: Allies
What it does
- Duration
- 1 s · 60 ticks
- Cast range
- 120 px
- Radius
- 50 px
Status: Curse
- Chance
- Always
- Lasts
- 25 s · 1500 ticks
Similar spells
The 6 spells that run on the same game code as this one. Only what changes between them is shown.
| Spells | Element | MP (level 1–10) | Cast range | Radius | Runes | Status chance | Status lasts | Aim | Affects |
|---|---|---|---|---|---|---|---|---|---|
| Curse | Dark | 20 | 100 px | — | 1 | 50 % | 18 s | Tap a unit | Enemies |
| Black Curse | Dark | 50 | 200 px | — | 2 | 60.2 % | 18 s | Tap a unit | Enemies |
| Black Grudge | Dark | 70 | 200 px | 60 px | 2 | 60.2 % | 18 s | Draw a circle | Enemies |
| Black Bind | Dark | 85 | 200 px | 60 px | 2 | 60.2 % | 18 s | Draw a circle | Enemies |
| Magic Over | Light | 75 | 120 px | 50 px | 2 | 100 % | 25 s | Tap a unit | Allies |
| Dark King | Dark | 50 | 140 px | — | 3 | 100 % | 18 s | Tap a unit | Enemies |